Rockwell-automation 9301 Series RSView32 Users Guide Instrukcja Użytkownika Strona 17

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Contents xv
Peeking at objects...................................................................................... 11-105
Creating a background for your display...................................... 11-107
Objects that cannot be converted ....................................................................... 11-107
Importing graphic files from third–party applications ......11-108
Transparent backgrounds for image files........................................................... 11-109
Converting imported objects to RSView32 native objects..............................11-109
Using bitmaps ................................................................................................ 11-110
When could a bitmap help?..................................................................................11-111
Using graphic libraries ............................................................................11-112
Location of library files ......................................................................................... 11-112
Printing displays at runtime................................................................. 11-113
Chapter 12
Animating graphic objects
Types of animation......................................................................................... 12-1
Which objects can have animation?........................................................................ 12-2
Using the Animation dialog box............................................................ 12-2
About the Animation dialog box............................................................................. 12-4
Using Object Smart Path to visually set animation .............................................. 12-6
Testing animation ........................................................................................... 12-6
Using tag names and tag placeholders........................................... 12-6
Tag names ................................................................................................................... 12-7
Tag placeholders ........................................................................................................ 12-7
Using commands and macros ................................................................ 12-7
Using expressions........................................................................................... 12-8
Setting minimum and maximum values .......................................... 12-8
Why specify minimum and maximum values? ...................................................... 12-8
Defining a range of motion........................................................................ 12-9
Objects that do not have a range of motion.......................................................... 12-9
Using OSP (Object Smart Path).............................................................................. 12-9
Configuring visibility animation .......................................................... 12-12
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